STEP 1 · ENTER BOARD
Your current 4×4 board
Use 0 for an empty cell. Valid tiles are powers of two from 2 to 131072.
2048 POSITION LAB · NO SIGN-UP
Enter the tiles you see. The coach simulates every legal direction, previews the board before a random tile appears, and explains the strongest next move.
The next tile appears randomly, so the result is a transparent heuristic—not a guaranteed perfect move. Your tile values stay in this browser and are never included in analytics.
STEP 1 · ENTER BOARD
Use 0 for an empty cell. Valid tiles are powers of two from 2 to 131072.
Load a sample or enter your board, then compare every legal direction.
STEP 2 · COMPARE MOVES
TRANSPARENT SCORING
More space usually gives future tiles and merges room to move.
Immediate points and remaining adjacent pairs reward useful consolidation.
Keeping the largest tile in a corner supports a stable edge chain.
Smooth, monotonic rows and columns are easier to combine than scattered peaks.
For lookahead, the coach tries a 2 or 4 in every empty cell using the usual 90%/10% weighting, then evaluates the best legal reply. It does not search the full game tree.
Movement rules follow the original open-source 2048 implementation ↗. The evaluation heuristic is explained above and is independent of that project.
FREQUENTLY ASKED QUESTIONS
It applies the standard slide-and-merge rules to all four directions, discards moves that do not change the board, and compares immediate merge points, empty cells, merge opportunities, smoothness, monotonic order and whether the largest tile stays in a corner. It also evaluates one expected random-tile step ahead.
No. A new 2 or 4 tile appears randomly after each move, so no short analysis can guarantee the globally optimal play. The coach explains its heuristic and lets you inspect every legal preview.
No. Board calculation and optional last-board storage happen inside the current browser. Tile values are not sent with analytics.